GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.
npx skills add nexu-io/open-design --skill shader-devGLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.
Spinners, skeletons and staggered reveals that manage wait times. Use when designing loading states, async data or the feel of a slow interface.
Build UI components with shadcn/ui. Pairs with the Stitch design loop to ship structured, accessible components quickly.
Luxury dark-editorial HyperFrames template for three-page cinematic storyboards, inspired by haute couture title cards and magazine chapter spreads.